This offers the player the opportunity to make between three to four 'safe' knife stabs, while the creature recoils. This only seems to ever occur once per Slower. When Simon initially deals damage to a Slower, it will be stunned. Early on, knife-fighting is the only option. It's advisable for players to dispatch them with body shots, or melee, while keeping mindful of their surroundings to avoid being backed into a corner. The Slowers are notable for their spasmodically moving heads, which makes aiming for headshots difficult. When they do close the distance to the player, they will swing their hammer out from right to left or upward several times and while they are not the strongest foes, they are the most often encountered early, while Simon is armed with only a knife, making them particularly threatening in harder difficulty modes. The former two have red, almost ovine eyes, while the latter have blank, white ones.ĭespite being named Slowers, they are not particularly slow they vary between an erratic limping shuffle and a maddened, flailing dash with their head raised at the player from motion to motion, sometimes catching against objects in the environment to shuffle wildly, seemingly oblivious. They come in three entirely aesthetic color variants: red sweater, navy jumper, and green-striped shirt wearers.
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